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Mark promised to pay refunds in 90 days or so, however a number of backers have reported they are still waiting on requests dating back to Feb 2020 when a deluge apparently came in over the "betrayal" game FSR. Of course, Mark promised no backer money was used in development of the game, he has obtained yet more funding from investors for the new game, overlooking the fact it used the engine which was built on a foundation of backer funding. Mark has promised to finish CU, but in Feb 2020 announced they were starting work on a 2nd new game, Final Stand: Ragnarok which actually was released in early access on Steam a few months back, but it apparently is an embarrassment even by the low standards such titles have on that platform. Now seriously judging by where they are today, could the end of 2019 ever been a possibility? He didn't throw in the towel on that promise until October 2019, saying he wasn't going to make the date. You mentioned the three year beta, was originally predicted by Mark to last a year.īack in 2018 when Mark received his last big round of public investment in CU, he promised to deliver the game by the end of 2019. Never did I forsee eight years down the road they literally on would still be delivering concept art and defining what stats they may or may not include. Still sounded a bit like BS, but I kicked in knowing two years was a long shot, but certainly in four or five years it was possible.
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When challenged on his two year timeline to deliver, he explained he already had a working version of his vaunted new engine, and he was not building a full MMORPG like DAOC, just the RVR portion so a much smaller effort. Some folks like myself seriously doubted such complicated games could be made on shoestring budgets, but Mark promised he could pull it off. I have take no issue with them taking forever, it's their game and their company, and backers knew (or should have known) the risks.īut them labelling it as beta sounds to me as an intentional attempt to obfuscate the state of their development, and them not respecting their own refund policy (there are reports of people not having received their refund after 2 years since their request) is disgusting.īack in 2013 crowd funding was new and while a few single player games had delivered MMORPGs were a big unknown. Maybe I have to create an MMO, too.Īt this rate come back in 2026 and it might be in beta. I didn't like social media platforms, so I created one that I'd personally like. Hence, crowdfunding is my only hope for the foreseeable future. Problem is no one else, besides kickstarter projects, is willing to invest on the type of MMOs that I like. So investment did come but by a shit company
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Most, don't know how to go about it though and instead complain that people aren't coming to them when that does happen.Įdit: The only MMO I backed was Fractured and that may have been a mistake as it seems that they may have been bought by Gamingo of all people. The problem with crowd funding a MMO is it takes so long and is such a huge investment that a Kickstarter alone won't be enough and some I think hope that they will get investment opportunity's like Zenith did with Playstation.
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Single player games, hell yes, do so here and there. Board games, for sure, do so quite regularly. I believe in Crowd Funding if its not MMO's.
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I won't even download the game if it gets released. A joke should either make you laugh or terrified.